7+
100+
0
Years of experience
Projects Completed
Missed Deadlines
I build high-end 2D and 3D motion graphics that blend design, cinematics, and fast turnaround. My strength is taking complex ideas and delivering polished visuals at production speed.
[Wheelhouse]
Creative direction + motion design
Crafted for broadcast-level productions.
High-end motion design for broadcast and digital, focused on cinematic storytelling, clarity, and intentional motion.
Motion Design
Motion Design
Creative direction at a senior level, shaping visual strategy from concept through execution. This includes leading large teams, setting design standards, & guiding workflows
Creative Direction
on-air graphics for live television and broadcast productions. From show packaging to full graphic systems, my work is built to be reliable, readable, and visually refined.
Broadcast Graphics
motion content for live events and large-scale environments, including LED walls and real-time playback systems
Live Events
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Motion Design +
Creative Direction.
[Who...?]



7+
Years experience
100+
Completed Projects
Trinity Broadcasting Network
Director of Graphics
Hi, I'm Andrew.
I currently serve as the Head of Graphics at Trinity Broadcasting Network (TBN), where I lead a team of talented creatives producing broadcast-ready graphics and animation. Throughout my career, I’ve built and scaled graphics departments from the ground up, guiding teams through high-pressure, high-visibility projects while maintaining a strong creative standard.
My background is rooted in high-end motion design, with a passion for pushing creative boundaries across multiple mediums. Lately, my work has leaned heavily into 3D and cinematic pipelines with Blender being my weapon of choice.
I’m a proud Dallas, Texas native, a lifelong supporter of Dallas sports teams (proof that I don’t give up easily), and a devoted sports-car enthusiast.
Thanks for stopping by.











